This project involved the development of a 2D car simulation game using the LibGDX framework, designed to provide players with realistic driving experiences and smooth game mechanics.
Key Features
- Realistic Simulation: Developed physics-based car controls for a lifelike driving experience.
- Engaging Gameplay: Provided intuitive gameplay mechanics to keep users engaged.
- Cross-Platform Compatibility: Optimized for both handheld and tablet devices.
Technologies Used
- Languages: Java
- Tools: LibGDX
Skills Utilized
- Game Development: Built interactive and responsive gameplay mechanics.
- Mobile Application Design: Ensured compatibility and user-friendly interfaces.
- Object-Oriented Design: Applied principles for maintainable and scalable code.
- Problem Solving: Addressed technical challenges in game physics and performance optimization.
- Team Leadership: Guided development processes and performed code reviews.
This project highlights my ability to develop simulation games with engaging user experiences and efficient system designs.